1/8/2023 0 Comments Spelunky 2 tiamatI have a ton of respect for the devs, but boss fights are NOT their forte. Heck, even after all this time I *still* dont know what those two guards of his do, because they die so fast that they dont get to act. If you got to him at all, you had the tools to take him down with little effort. Most of them literally cant even fight back!Īnd honestly the first game wasnt any better about it. Yet, if you DO have the right items, the bosses die because you looked at them too hard (except for Turtle Jerk, who still takes at least some hits to go down). I'm not even going to discuss Osiris and Anubis 2. I've already got nerve and tendon problems, I dont need MORE pain. He got me through sheer attrition, which is probably for the best, as I prefer to avoid RMI issues, thanks. yeah, you cant do that with the whip, unless you want to spend the next 5 eternities fighting him. Turtle Jerk also has 5 billionty HP, and I went to him just now, and the sword broke and/or blinked out of existence despite me having barely used it (?), and. It's good that Tusk's guard has a guaranteed shotgun in the stage before that, because I sure as heck aint doing that tedious fight again. I declared it a win after that and just exited the game, as my patience completely snapped. I got to her with just a whip once and spent twelve minutes. She is a design disaster if fought without a shotgun or something. Tiamat has 50 billion HP, because why not. Using bombs to speed up the process is still the best idea, which is dumb (and it was dumb in the first game too). ![]() Olmec still involves a bunch of waiting even after the change and it's possible for him to even get stuck. Frankly he's a boring mess no matter what you do. ![]() Quillback is a boring mess if you try to fight him normally. Honestly this is a problem with most of the bosses.
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